The ONLY Colecovision™ system you will EVER need!
An FPGA ColecoVision™ Compatible System
************************IMPORTANT PLEASE READ *************************
Due to the previous production run selling out, we are now taking back-orders until we get enough orders to do another production run. If you have any questions feel free to send us an email.
OUR RULE FOR THE SECOND RUN: ALL PRE-ORDERS WILL BE SHIPPING IN 2021, WE HAVE NO ESTIMATED DATE YET….
IF FOR ANY REASON YOU DO NOT AGREE WITH THE RULE, PLEASE DO NOT PRE-ORDER THE SYSTEM.
THANK YOU FOR YOUR UNDERSTANDING
The CollectorVision Phoenix™ is an open-source FPGA ColecoVision™ compatible system that plays ALL ColecoVision™ games. The CollectorVision Phoenix™ is the first true ColecoVision™ FPGA console, and includes over $350 worth of extra value.
What is an FPGA?
A Field Programmable Gate Array (FPGA) is a programmable chip that can recreate digital circuits in hardware. An FPGA will let us recreate the components used in the actual ColecoVision so the system will be just as accurate as the original system.
– 7.50″ x 4.75″ x 7.50″ x 1.8″ (L x W x H)
– Compatible with ALL ColecoVision™ game cartridges!
– 100% Accurate!
– Region Free!
– Worldwide Compatibility [PSU: 100-240v, 50-60hz]
– HDMI Output 480p (and 720p capability is being looked into)
– Digital audio via HDMI
- F18A Video Enhanced Compatibility Built-in* ($86 value!)
- Officially licensed Opcode SGM compatibility Built-in* ($100 value!)
- Built in Atari 2600 core, so you can play Atari 2600 games too!
- Original-style ColecoVision™ (DB-9) Controller Ports
- Original ColecoVision™ Cartridge Port
- Original-style SNES/SFC Controller Port (For even more controller compatibility!) (NTT Data compatible)
- SD card firmware updating [via SD card slot]*
- PS2 Keyboard input
- The SEX7264 “COURTNEY” Wavetable Sound Generator (WSG) is a new custom sound chip which can produce a rich plurality of sounds with minimal intervention of the CPU.
- CollectorVision Phoenix Video Game System™
- Sydney Hunter & the Caverns of Death (Exclusive pack-in Game cartridge with a $50 value)
- 10 Built-in digital Homebrew games included! (a $150 value)
- Instruction Manual
- HDMI Cable
- Worldwide Power Supply [100-240v, 50/60hz, USA/JPN plug-type]
- Expansion Module Port
- A variety of expansion modules will be released after console launch. More information on these will be provided later.
The CollectorVision Phoenix is an Open Source system, so it will be able to be upgraded and expanded in the future using open source FPGA cores. It will be possible to expand the capabilities of the Phoenix to work as other systems, like the Atari 2600, once the core has been ported to the Phoenix.
- CollectorVision Phoenix System $199
This reward level is for 1 CollectorVision System with a loose copy of Sydney Hunter and the Caverns of Death Pack in game. The timeframe for availability will be determined by the number of preorders. Since the previous production run is sold out, we will have to have enough new preorders to be able to produce more systems at a reasonable price.
- Limited Color Edition (ADAM) $250
This includes the same rewards as the CollectorVision Phoenix plus adds a limited edition ADAM Computer colored case and stickers. The timeframe for availability will be determined by the number of preorders. Since the previous production run is sold out, we will have to have enough new preorders to be able to produce more systems at a reasonable price.
About CollectorVision Games:
CollectorVision Games was started by a small group of gaming enthusiast back in 2008. We have released and published over 100 individual games for a variety of consoles, but primarily for the ColecoVision™ console. We understand the process it takes to create new projects, and we are passionate about the ColecoVision™ console. It’s our goal to keep this great console alive for generations to come.
CollectorVision Phoenix Development Team:
Brian is an Electrical Engineer that has been working in several fields for the past 13 years. He has worked on wall climbing robots, autonomous underwater robotics, and pharmacy automation robotics. He has worked in several aspects of product development from printed circuit board design, 3D modeling and printing, and embedded controller programming.
Matthew is an autodidactic electronics and retro-computer enthusiast, engineer, and maker. Having grown up in the “golden era” of home computers and video arcades, he enjoys mixing retro computers with new technology to breath some new life into classic systems. He is the creator of the F18A video enhancement board that is a drop-in replacement for the TMS9918A VDP used in many retro computer and gaming systems. When not working on an FPGA SoC or a new board design, he can be found playing with his three children and two dogs, reading, and spending time with his wife.
Madonna Mark III:
Madonna Mark III is a programmer, composer and chip/type designer with over 34 years experience in the 8-bit world. Co-founder of Matra Computer Automations (Sex Bomb Bunny, Moskow 2024, Ark-a-Noah, Don’t Cock It Up!) and Video Hazard (Retaliot —with Jonathan “Joffa” Smith—, Litter Chaos). Partnerships with Kralizec (MajiKazo), True Video (Alien 99) and a few secret affairs. Founder of Guzuta (Sink-King, Seleniak). Now serving in Silicon Sex (Junkwall, Lilith, Messiax, Sex Machine, Courtney) as purveyor of technology perversions.
Erik has worked high-tech startups throughout his career – 25 years by now, starting from software development to business development to CTO and CEO roles, managing companies in Finland, USA and Japan. As counterpart to daily management and business tasks he enjoys sports – and building electronics and FPGA projects in his spare time – and feels privileged to be part of teams that get things done. He has five patents and holds a M.Sc.EE degree from Helsinki University of Technology.
William is a machinist, industrial designer, and the owner/operator of Sabine Speed and Specialty Co. He has designed products from automotive accessories to commercial displays and is always dreaming up something new to create. In his spare time he enjoys vintage automobiles, electronics, and listening to punk.
Frequently Ask Questions (FAQs)
Isn’t it expensive for a ColecoVision™ console? Answer: While we understand it may not be for everyone out there, we also think there’s more than enough ColecoVision™ fans out there willing to make a project like this to happen. Being in the community for more than 10 years now, CollectorVision knows the potential and need for a console like this to happen! Not to mention how poor and unreliable the original ColecoVision™ console is! It would most likely cost you about $300 to get similar results to our console, and that doesn’t even make your system 100% reliable and doesn’t include all the features we’re including. So no contest here!
Will it come with any new ColecoVision™ controller(s)? Answer: No, we prefer to focus first and foremost on the console itself and make it completely right. Although the console is already compatible with original ColecoVision™ controllers and any DB-9 Controllers out there. It can also support SNES controllers, including the NTT Data controller!
We are offering a reward level that includes a generic SNES controller for those who don’t have a compatible controller.
Are you ever going to make a new controller available? Answer: Definitely! We are going to start designing a brand new comfortable & reliable controller as soon as the console is available.
Why the ColecoVision™? The ColecoVision™ when it originally came out sold over 2 million systems, and was very popular, and still is in the retro gaming circles. Unfortunately the ColecoVision™ systems today can be unreliable, and with the original RF connections are not ideal for today’s gamer. The CollectorVision Phoenix™ offers a reliable option to play all the classics and new homebrew games on modern TVs.
Is the CollectorVision Phoenix Video Game System™ compatible with < insert any game name here > ? Answer: Yes, our system will play ANY ColecoVision compatible games, in other words: 100% compatibility!
Is the CollectorVision Phoenix Video Game System™ open source? Answer: Yes, anyone can add ANY features/enhancements to it!
Is the CollectorVision Phoenix Video Game System™ in ANY way affiliated and/or authorized by Coleco Holdings? Answer: No, The CollectorVision Phoenix Video Game System is NOT affiliated and/or licensed by Coleco Holdings. It has been COMPLETELY designed & manufactured by CollectorVision Games Inc.
What is the F18A Video Enhancement? Answer: A video enhancement functionality. This provides an improved video output as well as several extra features like eliminating sprite flicker, improved color palettes, and hardware scrolling capabilities.
What is the SGM (Super Game Module™)? Answer: This provides the extra ram to 32KB, and doubles the ColecoVision™ sound capabilities with four additional sound channels
What is the SEX7264 “COURTNEY” Wavetable Sound Generator (WSG)? Answer: SEX7264 “COURTNEY” is an expanded Wave Sound Generator module to provide even more sound capability that can be added to new games.
The CollectorVision Phoenix Video Game System™ is made and manufactured by CollectorVision Games Inc.
SGM™ & Super Game Module™ are trademarks of Opcode Games and are used under license to CollectorVision Games Inc.
ColecoVision™ is a trademark of Coleco Holdings
CollectorVision Phoenix Video Game System™ is a trademark of CollectorVision Games Inc. ALL RIGHTS RESERVED