
Once again, alien forces threaten the Earth. Now it's time for you to repel the attack and save the planet, by launching a surprise attack of your own into the alien trenches where the boss ships are stationned while they get ready for the final invasion. You control a pair of space fighters that work in tandem. Collect enough fusion capsules left behind by defeated drones and your two ships will merge into a super-fighter! Can you destroy the bulk of the enemy forces before they launch their attack?
| PRODUCT CODE: | 3868 |
| NAME: | Shmup! |
| PLATFORM: | ColecoVision Compatible System with SGM Capability |
| PORT: | Óscar Toledo Gutiérrez |
| MEDIA: | Cartridge |
| VARIATION: | CollectorVision |
| RELEASE DATE: | 20-- |



| MSX VERSION: | David Fernandez |
| GRAPHICS: | Miguel Angel Fernandez |
| MUSIC & SFX: | John Hassink |
| BETA TEST: | Michael Markowski |
| MANUAL: | Luc Miron |
Quote from Luc Miron's TeamPixelboy web site:
My good friend Óscar Toledo Gutiérrez (creator of Princess Quest, Mecha-8 and Mecha-9, and creator of the CoolCV emulator) received some very bad news back in spring 2016: His wife was diagnosed with stage-4 lung cancer, and she had to give birth to her daughter prematurely so she could receive chemotherapy treatments. When I learned about this, I decided to help Óscar with the medical bills by starting a new budget-priced series of Team Pixelboy games. These games are mostly ColecoVision ports of MSX homebrew games that were submitted to the MSXdev contests in recent years, and there are a few games coded from scratch as well. Some of the money from the sales of these budget games went directly to Óscar.
When I told Armando Pérez Abad about my budget game project, he contacted a few of his friends in the MSX homebrew community on my behalf, one of which was David Fernandez (a.k.a. Imanok). David graciously offered to let me publish ports of many of his MSX homebrew games to help Óscar. Óscar himself ported Shmup! to ColecoVision.